• Rimming of reversed character
For an ordinary character
When not reversed
Image
µPD6461, 6462
When reversed
Rim
Character color
Black
No rim
Character color when not reversed
For a solid character (character pattern 18H (µPD6461)/1FH (µPD6462): Refer to 5. CHARACTER PATTERNS)
When not reversed
When reversed
Rim
Character color
Black
No rim
Display-off data does not change when reversed. When blank data is reversed, it becomes a solid character for which
the character color is initially set. The character color can be set only for the RGB channel. It is always white (black when
reversed) for the VC1 and VC2 channels.
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