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HT1137A Просмотр технического описания (PDF) - Holtek Semiconductor

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Компоненты Описание
производитель
HT1137A
Holtek
Holtek Semiconductor Holtek
HT1137A Datasheet PDF : 11 Pages
1 2 3 4 5 6 7 8 9 10
HT1137A
When the speed is higher than 100, press the
Hi-Lo key to change the low gear to high gear
up to 300 kph. If the speed is lower than 100
kph in high gear, the speed will gradually
decrease to zero.
During the competition, the player must con-
stantly press the ACC key to maintain or
increase the speed, otherwise the speed will
gradually decrease. In high gear the speed
will decrease to 150 kph; in low gear the speed
will decrease to 0. When the speed is lower
than 100 kph, the player should avoid a colli-
sion because the speed is slow that the other
opponents will catch up with him.
When turning to the left or to the right, press
the opposite direction key to balance the cen-
tripetal force. Otherwise, the centrifugal force
will throw the motorcycle off the road.
The first and second minor stage is a chasing
contest in the road. The difference is that in
the first stage the opponent cannot change
lane as he/she wishes. However, in the second
stage lanes can be changed. It increases the
difficulty and preference.
The third minor stage is a contest on a slip-
pery road. The player’s motorcycle will slip
around so that direction control is important.
When one of the following five situations oc-
cur, player’s motorcycle will be destroyed so
the game needs to be restarted.
Hit the front motorcycle
Player is hit by the opponent from the back
Wrong direction so the motorcycle is off line
Direction control is not good, so the motor-
cycle is thrown off line by centrifugal force
Player’s motorcycle collided while shifting
At each minor stage, the number of collision is
not counted.
Counting method
Beating the opponent: every win over an op-
ponent, 10 points are scored.
Bonus score: when a minor stage is over, the
number of seconds left multiplied by 10 is the
bonus score.
Sound effects
Brake sound
Low gear driving sound
High gear driving sound
Collision sound
Brushing past the opponent
Counting sound for start
Starting music (prelude)
Pass-through music
Game over music
Slip sound
Wrong gear sound
3
19th Nov ’98

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