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48R01A3 Просмотр технического описания (PDF) - Holtek Semiconductor

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48R01A3
Holtek
Holtek Semiconductor Holtek
48R01A3 Datasheet PDF : 49 Pages
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HT48R01A
Arithmetic and Logic Unit - ALU
The arithmetic-logic unit or ALU is a critical area of the
microcontroller that carries out arithmetic and logic op-
erations of the instruction set. Connected to the main
microcontroller data bus, the ALU receives related in-
struction codes and performs the required arithmetic or
logical operations after which the result will be placed in
the specified register. As these ALU calculation or oper-
ations may result in carry, borrow or other status
changes, the status register will be correspondingly up-
dated to reflect these changes. The ALU supports the
following functions:
· Arithmetic operations: ADD, ADDM, ADC, ADCM,
SUB, SUBM, SBC, SBCM, DAA
· Logic operations: AND, OR, XOR, ANDM, ORM,
XORM, CPL, CPLA
· Rotation RRA, RR, RRCA, RRC, RLA, RL, RLCA,
RLC
· Increment and Decrement INCA, INC, DECA, DEC
· Branch decision, JMP, SZ, SZA, SNZ, SIZ, SDZ,
SIZA, SDZA, CALL, RET, RETI
Program Memory
The Program Memory is the location where the user
code or program is stored. The device is supplied with
One-Time Programmable, OTP, memory where users
can program their application code into the device. By
using the appropriate programming tools, OTP devices
offer users the flexibility to freely develop their applica-
tions which may be useful during debug or for products
requiring frequent upgrades or program changes. OTP
devices are also applicable for use in applications that
require low or medium volume production runs.
Structure
The Program Memory has a capacity of 1K by 14. The
Program Memory is addressed by the Program Counter
and also contains data, table information and interrupt
entries. Table data, which can be setup in any location
within the Program Memory, is addressed by separate
table pointer registers.
Special Vectors
Within the Program Memory, certain locations are re-
served for special usage such as reset and interrupts.
· Location 000H
This vector is reserved for use by the device reset for
program initialisation. After a device reset is initiated, the
program will jump to this location and begin execution.
· Location 004H
This vector is used by the external interrupt. If the ex-
ternal interrupt pin on the device receives an edge
transition, the program will jump to this location and
begin execution if the external interrupt is enabled and
the stack is not full. The external interrupt active edge
transition type, whether high to low, low to high or both
is specified in the CTRL1 register.
· Location 008H
This internal vector is used by the Timer/Event Coun-
ter 0. If a counter overflow occurs, the program will
jump to this location and begin execution if the
timer/event counter interrupt is enabled and the stack
is not full.
000H
In itia lis a tio n
V e c to r
004H
E x te rn a l
In te rru p t V e c to r
0 0 8 H T im e r /E v e n t C o u n te r
In te rru p t V e c to r
00C H
010H
014H
300H
3FFH
1 4 b its
N o t Im p le m e n te d
Program Memory Structure
Look-up Table
Any location within the Program Memory can be defined
as a look-up table where programmers can store fixed
data. To use the look-up table, the table pointer must
first be setup by placing the lower order address of the
look up data to be retrieved in the table pointer register,
TBLP. This register defines the lower 8-bit address of
the look-up table.
After setting up the table pointer, the table data can be
retrieved from the current Program Memory page or last
Program Memory page using the ²TABRDC[m]² or
²TABRDL [m]² instructions, respectively. When these in-
structions are executed, the lower order table byte from
the Program Memory will be transferred to the user de-
fined Data Memory register [m] as specified in the in-
struction. The higher order table data byte from the
Program Memory will be transferred to the TBLH special
register. Any unused bits in this transferred higher order
byte will be read as ²0².
Rev. 1.10
8
August 4, 2008

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