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AL710 Просмотр технического описания (PDF) - AverLogic Technologies Inc

Номер в каталоге
Компоненты Описание
производитель
AL710
AVERLOGIC
AverLogic Technologies Inc AVERLOGIC
AL710 Datasheet PDF : 82 Pages
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(HLB, VTB)
1/4
screen
AL700/701/710
Full screen
Figure 12: 2X Zoom In Function
In application, Borderline 1 can be turned on first to preview the zooming area on QUAD or
FULL display screen. The previewing window can be moved around by programming
registers (HZOOMSTART, VZOOMSTART), and then change display to ZOOM in mode.
7.8 Overlay Control
AL700/701/710 supports internal and external OSD (On-Screen Display) overlay control. By
embedding SRAM, AL700/701/710 can overlay internal OSD text on top of the video for
the applications like pop-up menu, message text or captions. Also AL700/701/710 can
interface with external OSD chip.
7.8.1 Internal OSD mode
There are 1K-byte Context RAM and 4K-byte Font RAM embedded to support internal
OSD function. Two independent OSD (OSD1 and OSD2) windows are provided and can
be enabled on monitor and/or VCR output respectively. If there is an overlap between
OSD1 and OSD2, the OSD1 will be on the top display layer. The internal OSDs are very
flexible in the way that the font, size, and display location are fully programmable.
There are two kinds of OSD modes supported in the internal OSDs, they are 1-byte mode
and 2-byte mode. The internal Context RAM storages the OSD character codes. The
character codes in the Context RAM would be decoded as the index of the font table in
Font RAM. Also included in the Context RAM is the blinking bit that can enable or
disable the blinking function for the corresponding character. In 2-byte mode, additional
attributes define the foreground and background color information related to the
corresponding character.
The OSD controller will generate OSD key after it reads out the font data. The OSD key
selects the colors to be overlaid on the screen based on the data stored in Context RAM
(in 2-byte mode) or the control registers (in 1-byte mode, #32h<3:0> and #42h<3:0>) that
decide when and where these colors are displayed on the screen. The OSD key is used to
select four out of 16 million (24 bits) OSD colors.
The selected OSD characters and their color data are then passed through the internal
blink control circuits. The blinking frequency is controlled by the BLINKCTRL (register
#21h) with VYSNC as the reference counting clock. The blinking information is stored
as data embedded with character codes stored in Context RAM.
©2001,2002-Copyright by AverLogic Technologies, Corp. Preliminary Version C1.1 22

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